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Lux Walton

Lux Walton (Lux-w)

I'm a 3D modeller and an aspiring environment artist. I am currently using Blender 3D to fuel my future career.

I AM Media Creative LOOKING FOR Celebrating My Creativity, Growing My Skills and Portfolio, University Course IN London I'M BASED IN Berkshire

MY CREATIVE SKILLS ARE Please Select MY TRANSFERABLE SKILLS ARE Please Select

I never use pre-made models/textures. Everything you see is modelled and textured by me.
I never use pre-made models/textures. Everything you see is modelled and textured by me.
I’ve taken a special interest in the rust and grime of everyday materials. I like to think it adds to the immersion of my object.
I’ve taken a special interest in the rust and grime of everyday materials. I like to think it adds to the immersion of my object.
 
I can develop a professional range of textures for any object. From plastic to metal.
I can develop a professional range of textures for any object. From plastic to metal.
 
When it comes to environmental design, I like to experiment with more run-down rooms and abandoned industrial areas like this storage room.
When it comes to environmental design, I like to experiment with more run-down rooms and abandoned industrial areas like this storage room.
Sometimes, I see objects in a video game like Aperture Desk Job, and I remodel these in Blender. I end up creating very accurate and beautiful video game assets.
Sometimes, I see objects in a video game like Aperture Desk Job, and I remodel these in Blender. I end up creating very accurate and beautiful video game assets.
 
Lux ‘Lighting’ Walton does not have a nice ring to it. But Lighting is still my middle name as seen by this Stylophone asset. I can use special lighting effects and define my normal maps or my soft bevelled edges.
Lux ‘Lighting’ Walton does not have a nice ring to it. But Lighting is still my middle name as seen by this Stylophone asset. I can use special lighting effects and define my normal maps or my soft bevelled edges.
 

Video coming...

 

Video coming...

 
 

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